Website powered by

Basher Idle Work Process

Work In Progress / 25 June 2019

This animation is a small piece of a project I'm working on.  I'm planning on doing a walk, run, jump, and an attack combo.

Here's a quick WIP between the Live reference, the Maya animation, and UE4 Engine.  


Software: Maya 2017

Basher Rig from Kiel Figgins

Gnomon Workshop Animation Tutorial

General / 24 June 2019

Last week I took some time to get into some game animation and the process it takes to get from Maya to Unreal Engine 4(UE4).  I learned a lot and I hope to do more custom animations with different types of characters.  Thanks to Bill Buckley for the tutorial.

Here's what it looks like in Maya

Here's the Breakdown of the finished product.  I want to use GIFs in the future.



ANIMATION WIP #1 - BASHER KNEE COMBO

Work In Progress / 30 March 2019

BASHER KNEE COMBO WIP

It's been a minute since I've been able to animate.  Here's some preliminary blocking for a game character called "Basher".

Rig by Kiel Figgins purchasable at http://www.3dfiggins.com/Store/ 
  

Drawing Studies #1

General / 30 March 2019

DRAWING STUDIES #1

3/23/19 - 3/30/19

Hey all!  I've made goals to start doing studies Digital painting.  It's something that I haven't made time for but I'm making the switch.  The goal is to start posting artwork every week.  I searched some form studies on Pinterest and just grabbed some that looked interesting.  I also like to keep track of how long it takes me to do drawings so I can make comparisons as I start to improve.